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Woitek
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Реп: 57 / Инв: 11
today show new theme i think :D
 
Woitek
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Реп: 57 / Инв: 11

Here orginal music

In game hear as orginal music. My MPEG format use mp3 and all know how hear :). And file be saved from 44100 to 16000 so this too change little sound.

Сообщение отредактировал mambaczarna - ВС, 23.01.2011, 20:56:58
 
Woitek
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Реп: 57 / Инв: 11
 
Woitek
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Реп: 57 / Инв: 11
When write instruction then you gain this knowledge :)
 
Woitek
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Реп: 57 / Инв: 11
Ok. I today end instruction. But Lex-Setest this program must looks good!!! and write my name :)
 
Woitek
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Реп: 57 / Инв: 11
For edit Music in worms 4 need known in what file is theme music in worms 4. It's file mufronte.sab and helper mufronte.sob
You can find this file in folder:
WORMS 4 MAYHEM\data\Audio\WXSoundBanks\PC\
So now need know how Sab file have build.

If you know now how looking Sab structure try replace music.
For did this Need convert file to .wav PCM Signed 16bit, stereo RateHz 16000. I'm using GoldWave.
I show images how did this in Gold Wave.

1.

2.

Now need know what time in seconds have your music. Add more free space in music because then easier did replay for music :).
For example music time is 3:41 so 3*60+41= 221 221 in hex is DD
Max time for music can be 4:25 because 255/60= 4.25 and this is FF.
Now run Hex editor(I use HxD) and put exported wav to editor
Wav information file be ended here:

Need cut this!
Then run my Sab format what be avaible here and too put in hex.

Copy all wav information to my file. Change time for music and save as mufronte.sab
End file be look similar to this :)

Link to file:http://www.sendspace.com/file/i84ath
Link to FullCircle Music from video:http://www.sendspace.com/file/qjlfrv

Сообщение отредактировал mambaczarna - ПН, 24.01.2011, 00:25:07
 
Woitek
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Реп: 57 / Инв: 11
Maybe anyone try import music. For test translate is good. On my eye is ok.
 
Woitek
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Реп: 57 / Инв: 11
CreateAirstrike is not bad idea. For work this need be in map Dummy with lib Axis. For example dummy have name Comet 1. So

function CreateAirstrike()
SetData("Airstrike.Direction.Radians", 3.14)
SetData("Airstrike.TargetEntity", "Comet1")
SetData("Airstrike.WeaponProperties", "kWeaponAirstrike")
SendMessage("GameLogic.CreateAirstrike")
end

Know because this function is used in worms3d map ice,ice maybe :)

 
Woitek
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Реп: 57 / Инв: 11
About add new hats. is limit in wormsatthaments. If good remember possible to add is 23 new hats no more.
 
Woitek
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Need replace parttwk and wormpot.lua If want add hat to game replace model to any hat from w4. Next need choose in wormpot "if good remember" No crates Mode.
 
Woitek
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Реп: 57 / Инв: 11
Mean Crates only. But think is easy for search if is video where show how choose
 
Woitek
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Реп: 57 / Инв: 11
Hmmm think is not only innovation. Naruto Mod,Extreme-Pack it's too mods smile
 
Woitek
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Реп: 57 / Инв: 11
W3d grave marble in Worms 4
 
Woitek
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Реп: 57 / Инв: 11
Bad. Music have more than 4:25min for import this music need decode music format. At this moment not want do this.
Max best value is 4:15-4:20 no more.


Сообщение отредактировал mambaczarna - СБ, 19.02.2011, 21:50:35
 
Woitek
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True. Music time is writted in 4 bytes so time is bigger than in sound format. At this moment not understand music, sounds much easier.
 
Woitek
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Реп: 57 / Инв: 11
When searching lower version of w4worm find much animation as death what used detonator.xom from objects and another normals. But one are interested me. Two anim with name:
DrawShield:
HoldShield:
This Anim have w4wormlow and w4wormmed but not w4worm.
HoldShield Anim w4wormmedium:

Then export this to w4worm model
HoldShield Anim w4worm:

and test in game.

Position of shield is bad as in pipegun. Need correct this and think for what replace and how must work :).

PS:Why w4worm model not have teeth. Not know. Think for w4worm model need add one more key what add teeth.

 
Woitek
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Реп: 57 / Инв: 11
Hmmm think this shield be first idea team, later be rejected and now is only function.
<XFloatResourceDetails id='Shield.DamageScale'>
<Value>0.25</Value>
<Name>Shield.DamageScale</Name>
<Flags>64</Flags>
</XFloatResourceDetails>

So maybe did fuction what if worms Armoured is true then worms have selected shield. If change weapon when is this worms turn armoured be automatical off :).

 
Woitek
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Реп: 57 / Инв: 11
Find anim with name Hit Shield :). So this really work as bubble machine biggrin
 
Woitek
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Реп: 57 / Инв: 11
Hmmm anyone think about change cute worms to more badly?
Photo1:

Photo2:

Worms what showing f*ck finger :).
 
Woitek
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Реп: 57 / Инв: 11
Hmmm understand. Can read but not want write because did much errors.
 
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