Результаты поиска
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Сообщений: 523
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Опубликовано: 13.04.2011, 17:42:09
http://www.youtube.com/watch?v=DWaB4PXCwFU Next time use Tunatic. Good program for search music
Сообщение отредактировал mambaczarna - СР, 13.04.2011, 17:42:43
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Сообщений: 523
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Опубликовано: 13.04.2011, 21:33:30
Add/Edit. Yes. Today give for Lex-Serest tutorial and try did a program. Have true?
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Сообщений: 523
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Опубликовано: 13.04.2011, 22:33:06
When the end? This most important information =).
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Сообщений: 523
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Опубликовано: 13.04.2011, 23:01:56
Why not :).
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Сообщений: 523
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Опубликовано: 17.04.2011, 15:07:54
Gerych or any can say when end? My idea is give files in one time but for this need info when end :).
Сообщение отредактировал mambaczarna - ВС, 17.04.2011, 16:08:22
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Сообщений: 523
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Опубликовано: 01.05.2011, 03:18:50
If anyone want i can revive pipegun, anim,tweak,emmiters,payload... full =)
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Сообщений: 523
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Опубликовано: 03.05.2011, 01:41:50
It's not only animation from loww4worm. When you look better draw animation you see worm put trigger so in orginal project pipegun weapon too have anim!. Need rebuild xom to have anim. When me be did Anims please for tell me how must working weapon. My concept or another.
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Сообщений: 523
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Опубликовано: 03.05.2011, 14:23:08
Send me link on private list to this script
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Сообщений: 523
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Опубликовано: 04.05.2011, 20:07:28
Hmmm think know how work weapon. When run PipeGun.xom and look model with name Concrete_block then think this is payload! Loaded payload
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Сообщений: 523
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Опубликовано: 10.05.2011, 23:02:38
Looks like big Flamethrower :). Like this! Hehe only anim and have cool weapon. Weaptwk 5min
Сообщение отредактировал mambaczarna - ВТ, 10.05.2011, 23:03:53
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Сообщений: 523
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Опубликовано: 12.05.2011, 00:43:46
I can but not for medal. For fun
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Сообщений: 523
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Опубликовано: 13.05.2011, 00:41:23
Can write to what day can send a mals? Think contest need start and end time
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Сообщений: 523
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Опубликовано: 13.05.2011, 22:18:39
Alex? Can did or say tutorial how work adding Xgroup in xom? This knowledge can be used for many things. Think it's not much work for tell =).
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Сообщений: 523
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Опубликовано: 14.05.2011, 16:49:33
I think him mean what position is in selected time by slider for selected line. About Xgroup know this. So for this need give ID for first and two ID? Mean when want add container need add id to two types. But how if want add one dummy to container?
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Сообщений: 523
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Опубликовано: 14.05.2011, 18:55:15
Ok. But mean another thing. When adding new container need change in hex two values what say how many Ids is. But how it's looks if have containers but want add to this one more? In 2nd only adding+2?(one to Xgroup and XTransform)
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Сообщений: 523
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Опубликовано: 14.05.2011, 22:29:05
Mean this:
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Сообщений: 523
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Опубликовано: 15.05.2011, 02:49:07
Quote (AlexBond) Also need Change ALL Index!!! So this very hard!!! Think Alex you know me enough so that I can do it =). Thanks
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Сообщений: 523
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Опубликовано: 15.05.2011, 22:38:36
Hour,day,month it's info not. Coming soon. Coming soon 2 years is released Duke Nukem forever... Think best idea is give one hour where players upload map. and then show resultsДобавлено (15.05.2011, 22:38) --------------------------------------------- firsacho have map. What now? Upload image or file with all?
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Сообщений: 523
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Опубликовано: 16.05.2011, 00:16:23
Phineas and Ferb Map: http://w4tweaks.ru/load....-0-1134 It's my contest map Handmade only sphere imported as ball. This cartoon is too in russian on Disney Channel http://www.youtube.com/watch?v=dcda7G_KwdQ
Сообщение отредактировал mambaczarna - ПН, 16.05.2011, 14:54:52
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Сообщений: 523
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Опубликовано: 16.05.2011, 16:25:23
Hi!. Need know how work collision one object to 2nd and how add music. Very need tutorial like type billard desk. If anyone know how use this program or can help please for write here
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