Результаты поиска
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Сообщений: 523
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Опубликовано: 26.08.2011, 12:54:50
Is not lazzier people than Lex xD.
Сообщение отредактировал Woitek - ПТ, 26.08.2011, 13:00:23
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Сообщений: 523
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Опубликовано: 26.08.2011, 18:05:24
Can't say after release =). Update listДобавлено (21.07.2011, 01:33) --------------------------------------------- Bomber as airstrike from w4 ended. Only emmiter and maybe sound. When wake up send screens Добавлено (24.08.2011, 19:12) --------------------------------------------- Update Добавлено (26.08.2011, 18:05) --------------------------------------------- Today video with Airstrike and Pipegun v1.0 Beta
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Сообщений: 523
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Опубликовано: 26.08.2011, 23:29:57
coming soon be on yt
Добавлено (26.08.2011, 23:28) ---------------------------------------------
Добавлено (26.08.2011, 23:29) --------------------------------------------- Think something like this have Team17 in head when create pipe gun.
Сообщение отредактировал Woitek - ПТ, 26.08.2011, 23:33:54
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Сообщений: 523
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Опубликовано: 26.08.2011, 23:55:14
Think name is good. My new site for all worms have name similar. wormsmods.info so think can be good. Easy remember.
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Сообщений: 523
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Опубликовано: 27.08.2011, 21:10:37
W:UM beta all time is updated. This game is not w4 =). Very much things another but hard show this from files. Really.Добавлено (27.08.2011, 21:10) --------------------------------------------- Eeee think can give name like for more than one worms(universal). Be more topic about modding. Who know? maybe one people like more w3d =) one people can like more w4 and another W:UM
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Сообщений: 523
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Опубликовано: 28.08.2011, 00:02:43
W-Mods.ru universal :). like this
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Сообщений: 523
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Опубликовано: 28.08.2011, 14:16:48
Fatality!!!! :P
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Сообщений: 523
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Опубликовано: 28.08.2011, 20:14:44
When looking w4 files today find something cool thing. Abducted worm wear by worms acting model!! :). So maybe is possible create this same for weapons
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Сообщений: 523
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Опубликовано: 28.08.2011, 20:54:24
Replace emmiter name used in alien to Hat.Afro hat and work :D. Alien have afro hat. Think if understand all string in this xml be possible add hat to all weapons.
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Сообщений: 523
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Опубликовано: 28.08.2011, 21:00:01
Need first know how this work for create tutorial :P.
Сообщение отредактировал Woitek - ВС, 28.08.2011, 21:00:26
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Сообщений: 523
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Опубликовано: 28.08.2011, 22:17:36
Hmmm I'm not think this true. Worms acting do things when animation is used. Example question marks on worms CPU and alien 3d model what looks like wave. So maybe is possible add hat for weapon. Worster with this how back normal worm hat...
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Сообщений: 523
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Опубликовано: 03.09.2011, 12:24:35
Sign me =).
Сообщение отредактировал Woitek - СБ, 03.09.2011, 12:30:14
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Сообщений: 523
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Опубликовано: 06.09.2011, 23:06:13
Teleport cool
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Сообщений: 523
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Опубликовано: 08.09.2011, 01:29:42
Worms Ultimate Mayhem Avaible to bought on steam. 21 September be possible play this game first time for all users.
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Сообщений: 523
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Опубликовано: 08.09.2011, 23:48:42
Coming soon be repaired
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Сообщений: 523
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Опубликовано: 15.09.2011, 10:03:02
Unofficial team17 trailer http://www.dailymotion.com/video....eogames
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Сообщений: 523
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Опубликовано: 15.09.2011, 21:29:32
If possible change image to this: http://imageshack.us/photo/my-images/155/minigunm134.png/ Think this best screen of all.
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Сообщений: 523
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Опубликовано: 17.09.2011, 01:22:36
Is little difference. Alice maps have x,y=5 so [] [] [] Alex use x,y=4 and cards looks like [][][][][] [][][][][] [][][][][]
[] [] [][][][] [][][][] [][][][]
Сообщение отредактировал Woitek - СБ, 17.09.2011, 01:26:56
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Сообщений: 523
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Опубликовано: 18.09.2011, 13:32:30
Me pls =)Добавлено (18.09.2011, 13:32) --------------------------------------------- Heh. All weapons what upload it's weaptwk but writted in scripts for not change const values. So need remake to weaptwk or can be?
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Сообщений: 523
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Опубликовано: 18.09.2011, 23:02:45
When importing 3D models Map editor create face mesh of 3D model and Apoxelize version. It's not ideal technology but this this can be corrected by hand made poxels based on 3d model mesh. But mesh is small visibility. So what people think for create 3d import view(without textures)only faces how looking model with alpha change? Then be easier create 3D models with big quality like WF maps.
Button(Show faces) Button(Show Mesh)-Like now in 3d import Alpha(1-0)-float be easier show poxel in 3d model(faces).
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