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Результаты поиска
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Сообщений: 523
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Опубликовано: 20.01.2014, 19:05:23
Lol =). All this beta concept are on team17 sites!!.
http://www.worms3d.com/multimedia.html?area=scre worms3D also is dev diary from making game http://www.worms3d.com/goodies.html?area=devd
Worms Forts http://www.wormsforts.com/multimedia.html
Possible recreate some parts
Добавлено (16.01.2014, 01:03) --------------------------------------------- Pink color added ^^.
Добавлено (16.01.2014, 01:14) --------------------------------------------- Доступно только для пользователей Screen in game
Добавлено (17.01.2014, 01:44) --------------------------------------------- Changes: Red Color replace Pink, Beta Position for Scanner and Health Bar, Health Bars and Back Texts have Beta texture. Flags and healthbars are little rezised to beta size, worms locator arrow have now beta texture. Also normal hud was replaced to Hud from E3 demo.
Only difference with orginal are little other font(but this need change for whole game) and Flags in Beta have black frame around(final not)
Anyway give preview =)
Particles: I replace Final TeleportFx texture to Beta(Final is fiolet in beta pink)
Добавлено (18.01.2014, 01:28) ---------------------------------------------
Download link on site =)Добавлено (20.01.2014, 19:05) --------------------------------------------- Ooo I found also next beta Hud of worms 3D!!!!. Before last beta HUD. Here two screens

Сообщение отредактировал Woitek - ПТ, 17.01.2014, 02:01:23
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Сообщений: 523
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Опубликовано: 28.01.2014, 14:54:27
http://images3.wikia.nocookie.net/__cb200....ive.jpg
If someone draw me how will looks draw anim for this. or hold can try make
Сообщение отредактировал Woitek - ВТ, 28.01.2014, 19:41:31
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Сообщений: 523
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Опубликовано: 28.01.2014, 19:47:18
sorry =)) miss delete "."Добавлено (28.01.2014, 19:47) --------------------------------------------- Possible to make... Need only spend little time on it
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Сообщений: 523
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Опубликовано: 29.01.2014, 15:24:22
Not sure it possible. Also Worms Forts have different weapon and emmiter tweak. And only Weapon is now decoded fully. It one big container. The biggest problem should be with make new anim. Not like make it =)))
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Сообщений: 523
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Опубликовано: 29.01.2014, 16:51:20
Possible. Only no blood =)))
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Сообщений: 523
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Опубликовано: 29.01.2014, 18:34:14
да
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Сообщений: 523
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Опубликовано: 30.01.2014, 05:01:05
you can edit animation in Xom_view... I can do this weapon but not now. you can try do it yourself or make little work example make anim. Or static pose for anim example where hold balista
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Сообщений: 523
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Опубликовано: 01.02.2014, 05:14:20
Hmmm need start read how work particles in 3D editors... and try make simulation from Parttwk data.
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Сообщений: 523
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Опубликовано: 01.02.2014, 18:48:29
If want me do it then you need wait.... Because now want end convert levels to worms3D and this steal me all time.
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Сообщений: 523
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Опубликовано: 02.02.2014, 00:44:40
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Сообщений: 523
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Опубликовано: 03.02.2014, 05:11:03
Good program but still need manual... =)
Добавлено (29.01.2014, 01:34) ---------------------------------------------
Hmmm Worms 4 missions in Worms 3D are possible =)
Добавлено (02.02.2014, 20:42) --------------------------------------------- Destruct and Serve ended!!!!!
Добавлено (03.02.2014, 05:11) ---------------------------------------------
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Сообщений: 523
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Опубликовано: 03.02.2014, 15:40:11
Capone my Team. CPU Gangsta. All from Worms3D
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Сообщений: 523
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Опубликовано: 03.02.2014, 17:33:51
http://www.sendspace.com/file/uuge7w
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Сообщений: 523
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Опубликовано: 03.02.2014, 19:49:30
Full mod? Little take 2/25 maps + challenges and Tutorial... It take little time.
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Сообщений: 523
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Опубликовано: 04.02.2014, 22:09:50
Код [url=https://imageshack.com/i/musiuhp][img]http://imagizer.imageshack.us/v2/xq90/822/siuh.png[/img][/url]
Hmmm nobody know him?
Добавлено (04.02.2014, 22:09) ---------------------------------------------
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Сообщений: 523
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Опубликовано: 09.02.2014, 22:56:42
Цитата AlexBond (  ) XString.ArenaSize = 1500000 XContainer.ArenaSize = 4000000 MField.ArenaSize = 32000000 XLua.ArenaSize = 196608 ScriptArena.ArenaSize = 131072 AnimArena.ArenaSize = 3000000 ParticleObjects.ArenaSize = 524288 LandArena.ArenaSize = 524288 AiArena.ArenaSize = 270000 ObjectRegArena.ArenaSize = 8192 InputArena.ArenaSize = 24576 CameraArena.ArenaSize = 8192 MessageRelayArena.ArenaSize = 8192 FrontendArena.ArenaSize = 8192 OtherStuffArena.ArenaSize = 16384 XLua.ArenaSize = 262144 ParticleEmmiter.ArenaSize = 12288
DRM.MaxInstances = 4330 DRM.MaxHooks = 512 MRS.MaxMessages = 901 MRS.MaxInterests = 4096 GRM.MaxBitmaps = 700 GRM.MaxMeshes = 500 GRM.MaxCustom = 100 GRM.MaxSpriteSets = 200 GRM.MaxText = 150 GRM.MaxNulls = 200 XOM.Arena.LogEvents = 0 XOM.EventLog.Enable = 0 XOM.EventLog.BufferSize = 64000000 XOM.EventLog.UseHighMemory = 1 XOM.EventLog.Pipe.MaxSendInterval = 10000 XOM.EventLog.Pipe.MaxPacketSize = 1000 XOM.EventLog.Pipe.BufferSize = 100000 Core.MaxTasks = 512 Core.MessageBufferSize = 32768 Core.MaxLogicTasks = 128 Core.MaxServiceTasks = 64
Hmmmm any of this limits are not Shaders limit. Anyway exe crash in same type like for other limits (same code error).
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Сообщений: 523
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Опубликовано: 17.02.2014, 05:51:49
Diner Might and Sneaky Bridge Thieves .inc endedДобавлено (17.02.2014, 05:51) --------------------------------------------- BuildingSite Saboteur ended.... Now last mission from Building Epoch.
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Сообщений: 523
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Опубликовано: 06.03.2014, 21:19:03
Bulding Epoch ended. =)Добавлено (06.03.2014, 21:19) --------------------------------------------- Want someone help with this mod?
Need help with draw 128x128 or 256x256 icons for Wormpedia.
Like Hungry Strike, Mine Bird, Anon (/anon text), Pizza Delivery.
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Сообщений: 523
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Опубликовано: 20.03.2014, 22:07:35
Код <Tag><Untitled></Tag>
It's not always on <Untitled>. It's comment. Team17 use it somethimes
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Сообщений: 523
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Опубликовано: 22.03.2014, 23:31:29
I want make this topic for help Alex know where Xom_view glitches.
1. Is Problem with Worms3D hands when you edit this using AnimEditor. In game looks different than in Editor 2. When you save *.aud file then program add .xom always now.
Not Possible run some Worms 3D Beta files like:
************************* Data folder ************************* -HudTwk.xom Error "EListError: in AddClassTree() on MenuDescription [6] xom run -Local.xom Error "EListError: in AddClassTree() on MenuDescription [66] and Not have link 1 containers: XNone[1005], xom load 99,9% -MenuTwk.xom Program glitch. Not possible do anything. -MenuTwkConsole.xom 88% load but not sure this needed ************************* Audio ************************* FEnd.aud - 3.2% load sfx.aud - 0.5%
************************* Bundles ************************* Bundle02.xom -- Is problem with EarthQuake leafs XSkinShape
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