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53454546
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Hi, steam username 'alexbondleo' is gaming Marvel Heroes, 'AlexBond' is a long offline 17 days ago :'( , can not write and message, waiting a sends program XomView
 
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All missions start were game crashed!
 
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New Maps Titanic watch YouTube:

 
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Mission game crashed! :'(
 
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Не поддерживается в Windows XP :'(
 
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AllTextEng.bin (32 бит) или AllTextEng64.bin (64 бит) редактор языка, двоичный код в строках в DataPC\Language\ тоже BIN. B)
 
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This Worms 4 Mayhem and Worms Ultimate Mayhem aren't used Team Deaths (working W3D and WFUS are used). This all games aren't used Low Times (except Worms Forts: Under Siege is used).

Commentary Panel Missing:
    Low TimeTeam Death (only W3D works)

He did test the language Lua suspect >(





Team Death (stdvs.lua)

Substring single not working same team name, or a random act substrings. unhappy

Код
function Worm_Died()

deadworm = GetData("DeadWorm.Id")

if deadworm == 0 or deadworm == 1 or deadworm == 2 or deadworm == 3 then
  kNumberOfRedTeam = kNumberOfRedTeam - 1
  
  if kNumberOfRedTeam == 0 then
  TeamIDName1 = lib_GetTeamName(0)
  TextToDisplay = {"Comment.TeamDeath.1","Comment.TeamDeath.2","Comment.TeamDeath.3","Comment.TeamDeath.4","Comment.TeamDeath.5","Comment.TeamDeath.6","Comment.TeamDeath.7","Comment.TeamDeath.8","Comment.TeamDeath.9","Comment.TeamDeath.10"}
  local myRandomInteger = lib_GetRandom(1, 10)
  TeamDead_Display = TextToDisplay[myRandomInteger]
  lib_SubString(TeamDead_Display, "Text.TestComment", "%s", TeamIDName1)
  lib_Comment("Text.TestComment")
  end
elseif deadworm == 4 or deadworm == 5 or deadworm == 6 or deadworm == 7 then
  kNumberOfBlueTeam = kNumberOfBlueTeam - 1
  
  if kNumberOfBlueTeam == 0 then
  TeamIDName2 = lib_GetTeamName(1)
  TextToDisplay = {"Comment.TeamDeath.1","Comment.TeamDeath.2","Comment.TeamDeath.3","Comment.TeamDeath.4","Comment.TeamDeath.5","Comment.TeamDeath.6","Comment.TeamDeath.7","Comment.TeamDeath.8","Comment.TeamDeath.9","Comment.TeamDeath.10"}
  local myRandomInteger = lib_GetRandom(1, 10)
  TeamDead_Display = TextToDisplay[myRandomInteger]
  lib_SubString(TeamDead_Display, "Text.TestComment", "%s", TeamIDName2)
  lib_Comment("Text.TestComment")
  end
elseif deadworm == 8 or deadworm == 9 or deadworm == 10 or deadworm == 11 then
  kNumberOfGreenTeam = kNumberOfGreenTeam - 1
  
  if kNumberOfGreenTeam == 0 then
  TeamIDName3 = lib_GetTeamName(2)
  TextToDisplay = {"Comment.TeamDeath.1","Comment.TeamDeath.2","Comment.TeamDeath.3","Comment.TeamDeath.4","Comment.TeamDeath.5","Comment.TeamDeath.6","Comment.TeamDeath.7","Comment.TeamDeath.8","Comment.TeamDeath.9","Comment.TeamDeath.10"}
  local myRandomInteger = lib_GetRandom(1, 10)
  TeamDead_Display = TextToDisplay[myRandomInteger]
  lib_SubString(TeamDead_Display, "Text.TestComment", "%s", TeamIDName3)
  lib_Comment("Text.TestComment")
  end
elseif deadworm == 12 or deadworm == 13 or deadworm == 14 or deadworm == 15 then
  kNumberOfYellowTeam = kNumberOfYellowTeam - 1
  
  if kNumberOfYellowTeam == 0 then
  TeamIDName4 = lib_GetTeamName(3)
  TextToDisplay = {"Comment.TeamDeath.1","Comment.TeamDeath.2","Comment.TeamDeath.3","Comment.TeamDeath.4","Comment.TeamDeath.5","Comment.TeamDeath.6","Comment.TeamDeath.7","Comment.TeamDeath.8","Comment.TeamDeath.9","Comment.TeamDeath.10"}
  local myRandomInteger = lib_GetRandom(1, 10)
  TeamDead_Display = TextToDisplay[myRandomInteger]
  lib_SubString(TeamDead_Display, "Text.TestComment", "%s", TeamIDName4)
  lib_Comment("Text.TestComment")
  end
end


or beginning line

Код
function Initialise()
   StartedSuddenDeath = false
   
   SetupScheme()

   lib_SetupMultiplayerWormsAndTeams()
   SendMessage("WormManager.Reinitialise")

   lib_SetupMinesAndOildrums() -- do this after worms are set up to get correct worm collision

   local scheme = QueryContainer("GM.SchemeData")
   if scheme.RoundTime == 0 then
      StartSuddenDeath() -- do this after worms are set up to readjust health
      local GameOver = GetData("FCS.GameOver")
      -- do no further processing if sudden death drew the game
      if GameOver ~= 0 then
         return
      end
   end
   
   if scheme.MineFactoryOn == true then
      SendMessage("GameLogic.CreateRandMineFactory")
   end
   
   if scheme.TelepadsOn == true then
       SendMessage("GameLogic.PlaceTelepads")       
   end
   
   SetData("Camera.StartOfTurnCamera","Default")
   
   SetWormpotModes()
   
    kNumberOfRedTeam = 4
    kNumberOfBlueTeam = 4
        kNumberOfGreenTeam = 4
        kNumberOfYellowTeam = 4
   

   WaitingForStartFirstTurn = false
   StartFirstTurn()
--   Activity = GetData("ObjectCount.Active")
--   if Activity == 0 then
--  WaitingForStartFirstTurn = false
--        StartFirstTurn()
--    else
--  WaitingForStartFirstTurn = true
--    end
end





Low Time (stdlib.lua)
Код
function LowTime()

local LowRoundTime = GetData("RoundTimeRemaining")

if LowRoundTime > 0 and LowRoundTime < 180000 then
TextToDisplay = {"Comment.LowTime.1","Comment.LowTime.2","Comment.LowTime.3","Comment.LowTime.4","Comment.LowTime.5","Comment.LowTime.6"}
local myRandomInteger = lib_GetRandom(1, 6)
lib_Comment(TextToDisplay[myRandomInteger])
end
end

function StartTurn()
   done_once_per_turn_functions = false
   SendMessage("GameLogic.ActivateNextWorm")
   -- do this after activating the worm so his details appear in the HUD
   SendMessage("Timer.StartHotSeatTimer")
   --SendMessage("Weapon.Create")
   SetWind()
   --TurnStarted()
   SendMessage("GameLogic.Turn.Started")
   TurnStarted() -- moved here so TeleportIn camera can override startofturn camera
   LowTime()
   RunAILogic()
end


Прикрепления: 2266731.png (679.4 Kb) · 6162394.png (743.7 Kb)


Сообщение отредактировал 53454546 - ПН, 26.12.2016, 04:37:16
 
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Download Now for W3D, W4M and WUM. ^_^
Прикрепления: W3D_W4_and_WUM_.rar (19.3 Kb)
 
53454546
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UPDATE: Fixed substring teams commentary panel Team Deaths. ^_^
Прикрепления: UPDATE_W3D_W4_a.rar (19.3 Kb)
 
53454546
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Цитата 53454546 ()
AllTextEng.bin (32 бит) или AllTextEng64.bin (64 бит) редактор языка, двоичный код в строках в DataPC\Language\ тоже BIN. B)

Язык двоичного кода из шестнадцатеричной в текстовой строке в этой игре "Worms W.M.D":
 
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