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Форум » Авторские моды » Woitek » Sab strings (Decode strings for Sab format(Sound-music))
Sab strings
Woitek
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Реп: 57 / Инв: 11
This is example strings for sounds. Wormx.Cap have all info what if what. This same but in hex code is in Sob files.
Please for peoples for try with me find something about this strings because it's help decode quickler Sab format :).

Sob info:
<name>mufronte</name>
<notes></notes>
<interleavedItem>
<name>mufronte</name>
<notes></notes>
<mixGroup></mixGroup>
<flags>128</flags>
<level>0</level>
<cents>0</cents>
<ambient>0.000000</ambient>
<minAmbient>0.000000</minAmbient>
<retrigger>0</retrigger>
<pan>0.000000</pan>
<randomPan>0.000000</randomPan>
<sampleItem>
<sampleBankIndex>36</sampleBankIndex>
<sampleObjectIndex>0</sampleObjectIndex>
<level>-5.000000</level>
</sampleItem>
<sampleItem>
<sampleBankIndex>36</sampleBankIndex>
<sampleObjectIndex>1</sampleObjectIndex>
<level>-5.000000</level>
</sampleItem>
</interleavedItem>
</soundCollection>

Sab info:
<name>mufronte</name>
<notes></notes>
<nSlotNumber>36</nSlotNumber>
<detailItem>
<bRemote>0</bRemote>
<nStreaming>2</nStreaming>
<nInterleave>16160</nInterleave>
<nAlignBytes>32</nAlignBytes>
</detailItem>
<detailItem>
<bRemote>0</bRemote>
<nStreaming>2</nStreaming>
<nInterleave>17568</nInterleave>
<nAlignBytes>512</nAlignBytes>
</detailItem>
<detailItem>
<bRemote>1</bRemote>
<nStreaming>2</nStreaming>
<nInterleave>15552</nInterleave>
<nAlignBytes>32</nAlignBytes>
</detailItem>
<detailItem>
<bRemote>0</bRemote>
<nStreaming>2</nStreaming>
<nInterleave>16160</nInterleave>
<nAlignBytes>32</nAlignBytes>
</detailItem>
<sampleItem>
<name>frontend_L</name>
<notes></notes>
<filename>D:\WormsX\music\48khz wav\frontend_L.wav</filename>
<timeStamp>1103635388</timeStamp>
<size>16870606</size>
<mediaFormat>
<channels>1</channels>
<format>0</format>
<sampleRate>44100</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
<mediaFormat>
<channels>1</channels>
<format>0</format>
<sampleRate>44100</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
<mediaFormat>
<channels>1</channels>
<format>2</format>
<sampleRate>32000</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
<mediaFormat>
<channels>1</channels>
<format>17</format>
<sampleRate>44100</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
<mediaFormat>
<channels>1</channels>
<format>0</format>
<sampleRate>44100</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
</sampleItem>
<sampleItem>
<name>frontend_R</name>
<notes></notes>
<filename>D:\WormsX\music\48khz wav\frontend_R.wav</filename>
<timeStamp>1103635396</timeStamp>
<size>16870606</size>
<mediaFormat>
<channels>1</channels>
<format>0</format>
<sampleRate>44100</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
<mediaFormat>
<channels>1</channels>
<format>0</format>
<sampleRate>44100</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
<mediaFormat>
<channels>1</channels>
<format>2</format>
<sampleRate>32000</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
<mediaFormat>
<channels>1</channels>
<format>17</format>
<sampleRate>44100</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
<mediaFormat>
<channels>1</channels>
<format>0</format>
<sampleRate>44100</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
</sampleItem>
</sampleCollection>

Добавлено (18.07.2011, 14:28)
---------------------------------------------
This is info about Frontend music. When get more info write.

Сообщение отредактировал Woitek - ПН, 18.07.2011, 14:22:48
 
Lex-Serest
Админы
Сообщений: 825
Реп: 83 / Инв: 14
I work and I am too lazy
sorry

P.S. laziness rules the world =)

P.S. I can help, but later...


:3
 
Форум » Авторские моды » Woitek » Sab strings (Decode strings for Sab format(Sound-music))
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