Xom_View Errors
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Сообщений: 523
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Опубликовано: 22.03.2014, 23:31:29
I want make this topic for help Alex know where Xom_view glitches.
1. Is Problem with Worms3D hands when you edit this using AnimEditor. In game looks different than in Editor 2. When you save *.aud file then program add .xom always now.
Not Possible run some Worms 3D Beta files like:
************************* Data folder ************************* -HudTwk.xom Error "EListError: in AddClassTree() on MenuDescription [6] xom run -Local.xom Error "EListError: in AddClassTree() on MenuDescription [66] and Not have link 1 containers: XNone[1005], xom load 99,9% -MenuTwk.xom Program glitch. Not possible do anything. -MenuTwkConsole.xom 88% load but not sure this needed ************************* Audio ************************* FEnd.aud - 3.2% load sfx.aud - 0.5%
************************* Bundles ************************* Bundle02.xom -- Is problem with EarthQuake leafs XSkinShape
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Сообщений: 76
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Опубликовано: 17.08.2014, 23:07:14
that's why it makes me glitch pigeon W3D, w4 in the game unfortunately I have to structure the model with the option to model global light otherwise the eyes of the seagull glitch! I tried to do everything and I'll try to do even more to get a normal pigeon and without glitch
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Сообщений: 523
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Опубликовано: 18.08.2014, 00:13:44
No. This not xom_view glitch it's your error. I wrote you what to do on skype do it.
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